<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Topics tagged with unity3d]]></title><description><![CDATA[A list of topics that have been tagged with unity3d]]></description><link>https://bbs.spacc.eu.org/new/tags/unity3d</link><generator>RSS for Node</generator><lastBuildDate>Tue, 10 Nov 2026 04:10:52 GMT</lastBuildDate><atom:link href="https://bbs.spacc.eu.org/new/tags/unity3d.rss" rel="self" type="application/rss+xml"/><pubDate>Invalid Date</pubDate><ttl>60</ttl><item><title><![CDATA[During this relatively quiet period, I’ve gone back to tinkering with my many side projects — including my game Wardrome.]]></title><description><![CDATA[<p><span>During this relatively quiet period, I’ve gone back to tinkering with my many side projects — including my game Wardrome. A game that, at this pace, might be released sometime around the year 3000.<br /><br />After diving into the many boring ways games handle space resource gathering (I’m actually writing an article about it), I decided that “shoot the asteroid and grab the loot” was by far the most fun.<br /><br />In this video, you can see how it works. I recorded it straight from the Unity editor — which means I have plenty of excuses for the glitches and low framerate </span><img src="https://bbs.spacc.eu.org/new/assets/plugins/nodebb-plugin-emoji/emoji/twemoji2/1f605.png?v=88a2f1f2287" class="not-responsive emoji emoji-twemoji2 emoji--sweat_smile" style="height:23px;width:auto;vertical-align:middle" title="😅" alt="😅" /><span><br /><br /></span><a href="https://misskey.social/tags/wardrome" rel="tag">#wardrome</a> <a href="https://misskey.social/tags/devlog" rel="tag">#devlog</a> <a href="https://misskey.social/tags/indiegames" rel="tag">#indiegames</a> <a href="https://misskey.social/tags/gamedev" rel="tag">#gamedev</a> <a href="https://misskey.social/tags/unity3d" rel="tag">#unity3d</a> <a href="https://misskey.social/tags/spacegame" rel="tag">#spacegame</a> <a href="https://misskey.social/tags/solodev" rel="tag">#solodev</a><span><br /><br /></span><a href="https://www.youtube.com/watch?v=BMUsljC8zaU">https://www.youtube.com/watch?v=BMUsljC8zaU</a></p>]]></description><link>https://bbs.spacc.eu.org/new/topic/0e2016d0-50e3-45d0-ace7-b846c4083bc0/during-this-relatively-quiet-period-i-ve-gone-back-to-tinkering-with-my-many-side-projects-including-my-game-wardrome.</link><guid isPermaLink="true">https://bbs.spacc.eu.org/new/topic/0e2016d0-50e3-45d0-ace7-b846c4083bc0/during-this-relatively-quiet-period-i-ve-gone-back-to-tinkering-with-my-many-side-projects-including-my-game-wardrome.</guid><dc:creator><![CDATA[ricardo@misskey.social]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>